Frengo is an application that connects students, equips them with collaborative learning tools, and fosters dynamic classroom discussions through features like discussion forums.
ROLE
UX Designer
EXPERTISE
UX/UI Design
DURATION
14 weeks
YEAR
2023
ROLE
UX Designer
EXPERTISE
UX/UI Design
DURATION
14 weeks
YEAR
2023
ROLE
UX Designer
EXPERTISE
UX/UI Design
DURATION
14 weeks
YEAR
2023


01
Problem Statement
How might we help new university students overcome social integration challenges by fostering connections, providing clarity on assignments, and encouraging active participation in classroom discussions?
Process
This category details the step-by-step approach taken during the project, including research, planning, design, testing, and optimization phases.
Research & Planning
We began with qualitative and quantitative research to understand user challenges like forming study groups and staying engaged. This was followed by competitor analysis to identify gaps in social and academic support. Finally, we created user personas to guide the design of a connection-focused solution.
Design & Prototyping
My design process began from foundational sketches to high-fidelity designs, refining layouts, navigation, and visual elements to ensure usability and engagement. Key features like creating and joining groups, scheduling events, and connecting with other students were developed and tested for seamless user interaction.
Testing & Optimization
The testing phase included think-aloud sessions revealing positive feedback on navigation and visual appeal, alongside suggestions for profile customization and interface refinement. Jakob Nielsen’s heuristics were applied to evaluate usability, highlighting areas for improvement. These methods ensured a thorough assessment of the app’s design and functionality
Process
This category details the step-by-step approach taken during the project, including research, planning, design, testing, and optimization phases.
Research & Planning
We began with qualitative and quantitative research to understand user challenges like forming study groups and staying engaged. This was followed by competitor analysis to identify gaps in social and academic support. Finally, we created user personas to guide the design of a connection-focused solution.
Design & Prototyping
My design process began from foundational sketches to high-fidelity designs, refining layouts, navigation, and visual elements to ensure usability and engagement. Key features like creating and joining groups, scheduling events, and connecting with other students were developed and tested for seamless user interaction.
Testing & Optimization
The testing phase included think-aloud sessions revealing positive feedback on navigation and visual appeal, alongside suggestions for profile customization and interface refinement. Jakob Nielsen’s heuristics were applied to evaluate usability, highlighting areas for improvement. These methods ensured a thorough assessment of the app’s design and functionality
Process
This category details the step-by-step approach taken during the project, including research, planning, design, testing, and optimization phases.
Research & Planning
We began with qualitative and quantitative research to understand user challenges like forming study groups and staying engaged. This was followed by competitor analysis to identify gaps in social and academic support. Finally, we created user personas to guide the design of a connection-focused solution.
Design & Prototyping
My design process began from foundational sketches to high-fidelity designs, refining layouts, navigation, and visual elements to ensure usability and engagement. Key features like creating and joining groups, scheduling events, and connecting with other students were developed and tested for seamless user interaction.
Testing & Optimization
The testing phase included think-aloud sessions revealing positive feedback on navigation and visual appeal, alongside suggestions for profile customization and interface refinement. Jakob Nielsen’s heuristics were applied to evaluate usability, highlighting areas for improvement. These methods ensured a thorough assessment of the app’s design and functionality




02
Solution
A dedicated socisll networking platform that connect students, providing tools for collaborative learning, and fostering engaging classroom discussions through features like discussion forums.
HOME PAGE
showcases an interface with clear navigation, event categories, and group engagement.
CONNECT WITH STUDENTS
showcases departments where students can connect with each other
DEPARTMENT EVENTS
showcases the department description and events hosted by the department
GROUP LIST
showcases the different groups thhat can be joined by any student
HOME PAGE
showcases an interface with clear navigation, event categories, and group engagement.
CONNECT WITH STUDENTS
showcases departments where students can connect with each other
DEPARTMENT EVENTS
showcases the department description and events hosted by the department
GROUP LIST
showcases the different groups thhat can be joined by any student
HOME PAGE
showcases an interface with clear navigation, event categories, and group engagement.
CONNECT WITH STUDENTS
showcases departments where students can connect with each other
DEPARTMENT EVENTS
showcases the department description and events hosted by the department
GROUP LIST
showcases the different groups thhat can be joined by any student
HOME PAGE
showcases an interface with clear navigation, event categories, and group engagement.
CONNECT WITH STUDENTS
showcases departments where students can connect with each other
DEPARTMENT EVENTS
showcases the department description and events hosted by the department
GROUP LIST
showcases the different groups thhat can be joined by any student
HOME PAGE
showcases an interface with clear navigation, event categories, and group engagement.
CONNECT WITH STUDENTS
showcases departments where students can connect with each other
DEPARTMENT EVENTS
showcases the department description and events hosted by the department
GROUP LIST
showcases the different groups thhat can be joined by any student
HOME PAGE
showcases an interface with clear navigation, event categories, and group engagement.
CONNECT WITH STUDENTS
showcases departments where students can connect with each other
DEPARTMENT EVENTS
showcases the department description and events hosted by the department
GROUP LIST
showcases the different groups thhat can be joined by any student
HOME PAGE
showcases an interface with clear navigation, event categories, and group engagement.
CONNECT WITH STUDENTS
showcases departments where students can connect with each other
DEPARTMENT EVENTS
showcases the department description and events hosted by the department
GROUP LIST
showcases the different groups thhat can be joined by any student
HOME PAGE
showcases an interface with clear navigation, event categories, and group engagement.
CONNECT WITH STUDENTS
showcases departments where students can connect with each other
DEPARTMENT EVENTS
showcases the department description and events hosted by the department
GROUP LIST
showcases the different groups thhat can be joined by any student
03
Result
The result is a well-rounded social networking app for students, addressing their needs for connection, collaboration, and engagement. Insights from research guided the development of features like study groups, discussion forums, and university integration. Competitor analysis and user personas refined the app’s focus, while testing ensured usability and alignment with user expectations. The app bridges the gap between academic and social interactions, enhancing the overall learning experience.